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@xenon I was going to ask if it used some kind of expansion chip for audio but then I realized they had Tim Follin (one of the C64 composer legends) do the soundtrack

@xenon and I mean, considering the sort of audio quality he was able to get out of the extremely-limited SID i'm not surprised he could do something like that given the SNES's vastly superior audio capabilities

@Felthry @xenon Expansion audio wasn't really a thing on the SNES. It supports it but it was only used for the Super Game Boy.

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