https://t.mwx.ca/art/2203/roaragain1.png
You ever just wanna be able to roar like a dragon... just tilting up your head and flaring out all that might and energy...
My gender is soft pooltoy dragon with printed-on scales and squishy claws
~ via DiaPooltoyDrgn
I guess I never really shared this here, but I got this fun tarot card commission from hr. on Twitter.
musing on identity, spirituality
The rational side of me looks at my transition from a wolf to a dragon as merely a shift in my interests and tastes over time. People should be allowed to change.
The romantic side of me though wants to believe I've always been a dragon, as there's always been traits I've been drawn to having or liking (dragon tailsss), I'd just end up designing away from them if they didn't click right. I've also always felt drawn to my dragonkin friends for some reason, even before I went dragon myself.
The problem with that perspective is that kinda leans into the idea of an unchanging fundamental self, and that's all well and good if you like that self... but if you don't, you're just giving yourself like, soul dysphoria.
An article on the state of user-hostile software design.
https://den.dev/blog/user-hostile-software/
venting about video games and graphical fidelity, twitter crosspost
There's a tweet going around of a hyper-realistic close-up of Horizon 2 protagonist's well-rendered teeth, comparing PS4 and PS5 graphics, with a difference in the roundness of said teeth.
Why the hell do we need games to go this hard on realism and detail if we're all playing on 20-25-inch monitors with the camera pointed at the protag's back anyway? How often are we going to be centimetres from her lips?
Why is so much money going towards tongue bump-mapping. To fucking teeth textures.
I played the new Kirby game demo recently, Neo TWEWY yesterday, and I await the release of Soul Hackers 2 and Live-A-Live. Can we please have more games with an actual art direction instead of trying to make things realistic, my aversion to looking at faces can't deal.
It's almost like Japan isn't afraid to go all out with style and direction visually, and the only time the western side of things does anything different is indie games and Tim Schafer.
This isn't to say there won't be some design language to Horizon 2 or whatever. Deus Ex Mankind Divided had a metallic colour palette to everything despite being generally a realism-fest. You can have a visual personality and realism.
But it really does remain quite tiresome.
griping about social media
I hate how I feel like I'm pleading for attention on stuff nowadays. A picture I spent weeks on has got little response, meanwhile a random comment I made in reply to someone with 100x more followers has got like 5x the reaction.
god twitter fucking sucks for art can we please use normal websites again
Deep Breath
https://taylor.revasser.net/DeepBreath
matrix 4 thoughts, minor spoilers
I watched Matrix 4 last night and it was incredible how on the nose it got at times, it was hilarious. The rest was good too, of course.
That said, wasn't there that one theory/essay video about the third movie that, re: Neo using his powers in the real world, suggested the next movie would include recursive matrices? Because they kind of did that in the end, only inward instead of outward.
I'm an artist and something of a game dev living in New Zealand.
I talk about personal things that can get tangentially NSFW. While I wouldn't call this an after-dark account, it's kind of a mishmash personal account and prefer to mingle with people I know or trust.