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FGC gripe 

"I'm mad at my opponent for beating me with random things, which I have deemed 'poor play'"

So... You're mad that you got mixed up or didn't otherwise account for a particular situation in your gameplan? How is that a failing of your opponent?

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kink 

someone: wax play is hot

me: yeah i wanna get tf'd into a candle. wait what did you mean by this

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kink 

bimboification and general loss of control by way of getting so hot and heatd up that your entire body starts melting is, hfdshjkaf

and then maybe they start reshaping you a bit, like a goo girl but your viscocity is at someone's command, and temperature

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So... I think I'm getting the hand of how I can work with custom texture brushes to help make more textured materials. Still got a bit to go though :V

re: Fightgames gush YT link 

youtube.com/watch?v=MtaUZCf9Rw

Throw Character from Fightgame is my favourite character!

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Fightgames gush 

My road to grappler infatuation has completed.

For the longest time I've held off on playing grapplers because of the 360 inputs. I could never get them down. In Tekken 7 I picked up King (My first real love of fighting game characters), and enjoyed the grappler feel without a 360.

After the Guilty Gear Strive Beta, I tried Potemkin in Accent Core +R and fell into an even deeper love.

Recently I've been messing about with other titles, and trying out their grapplers (Victor in Darkstalkers, Hugo is 3rd Strike). I love them all, and they have allowed me an opportunity to learn the 360 input (on hitbox). (Fightgames be just learning and growth, yeah?)

I now unabashedly love all grapplers and will protect these huge himbos with my life.

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Hey everyone - announcing that @Ratttz has put out a new breakcore album called Workhorse and it goes *places*
ratttznest.bandcamp.com/album/

re: Fightgames gush 

There are at least 3 big-name fighting games coming out within the year that all have confirmed rollback, and I am unreasonably excited for all of them.

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Fightgames gush 

Fuck, A Melty Blood sequel was just announced *WITH ROLLBACK* and I just can't believe how amazing the future of fighting games looks to be right now.

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it delights me when fighting game players are exactly as fucking weird as their mains: youtube.com/watch?v=zk7KEXsCZx

Fightgames Gush 

So I've been playing in a regional (WA, ID, OR) online monthly Guilty Gear league, and holy heck is this fulfilling some needs for me. I'm feeling incredibly excited about competing, and I'm constantly analyzing my play and game plan in an effort to improve. It's amazing.

Fightgames musings 

So Leon Massey just released a video about the apparent Fighting Game malaise. A malaise that I was completely oblivious of because of my own excitement and passion for the potential future of this genre that Guilty Gear Strive represents, and how one can build a thriving community despite distance or quarantine (If you have good netcode)

youtube.com/watch?v=8YgeqIfQkK

I have no idea how you're supposed to apply "simple" texture brushes to one's digital art, so I guess I'm just going to start working on a repository of custom texture spheres for reference!

My tendency to overcomplicate problems continues.

Monster Hunter is a Japanese ARPG (Diablo-like), change my mind.

Got to the bit where I can play Mahjong in Yakuza 5, and now all story progress has halted :x

Fightgames gushing; Discord invite 

Heck y'all. I played some more matches of Guilty Gear XX Accent Core +R the other night and that game is SO FUUUUN. The rollback makes online matches painless, and there are enough people playing that I'm spending the same amount, if not more time in matches than waiting for matches.

This game is bringing back my passion for this genre, and I honestly can't wait for the quarantine to lift so I can once again host the monthly friendlies amongst my friendgroup.

'Course, in the meantime I'm also hosting a discord for online fightin'! If anybody is interested, you can check it out here: discord.gg/pGtfqrw Rest assured, I'm working to make it a welcoming and friendly environment above all.

"Downtown Ryukyu may be heavily populated, but the lack of any real interaction makes it feel like a ghost town. Numerous activities are available, from surprisingly complete recreations of golf, pool, and darts to afterthoughts like the dreadful karaoke minigame."

Who gets the feeling that 'interaction' here means 'committing random acts of violence to innocent bystanders'?

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Reminded of the hilariously out-of-touch Yakuza 3 review from GameInformer: "When Yakuza 3 comes down to these open-world elements, it’s trounced by a title as old as Grand Theft Auto III"

sub-toot 

I don't know how else to say "Maybe caring about people is good, yeah?"

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