ALRIIIIGHT so

If you wish, I compiled the most recent source for the Windows x64 build of ioquake3 since the only available version is a really old x86 build for windows (and mac and linux too :/ but I don't know how to build stuff for mac or linux and i don't have a mac or linux to build it on either if I need to do that, if I can build them on this windows pc then please, let me know! :O I'll do it for you! I swear!) , and I'm gonna put up a DL link for it if people want

ah yeah seems I would have to have a linux machine to make linux builds from source, and likewise for mac. boo... ah well.

Either way, here's the most recent ioquake3 winx64 build for ya! drive.google.com/open?id=1t4g8

cc @outie and @noiob and @pupy cause auhhh, ya gon need dis :3

also I got a premade autoexec.cfg that ramps all the details up as much as possible and sets a 1920x1080 config and uses the gl2 renderer if you want, though it's copied from some other page mostly , though you also wanna get the hires texture pack and the graphics upgrade pack that are linked on the ioquake3 page too

@Nine I'll install it in a heartbeat if you tell me it lets me alt-tab out of the game

@noiob ...as it turns out yes. yes it seems to. I'd forgotten that. The preevious version didn't seem to let it happen but I'm having no trouble alt-tabbing now

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@Nine awesome that's the one thing that pisses me off about the official version

@Nine thank you so much it was really annoying to have to open task manager to get out of quake

@noiob No problem, glad it helped! I did notice the old 32bit version of ioquake3 wouldn't allow task switching at all, but I thought it was just a momentary bug since I only used it like, once last night before realising that it used a really old GL version and the newest update I would have to compile. Luckily i found the instructions to be super simple so it was just a case of... well... following them to build it. and boom. job done.

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