Jason Scott just dumped the ZIL source code for every infocom game on github. Clone it before Activision's lawyers wake up. And now we see how long it takes for the internet to produce a compiler for a language that's been dead for 30+ years from a cache of production grade source code for said language. We've had compiled z-machine files, but never the original ZIL. github.com/historicalsource

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@Xarph I'd be surprised if they cared all that much. Activision OK-ed the release of ActiveNet source code under the GPL several years ago, which was the internet multiplayer service used for a lot of mid 90s Activision games.

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