I have no idea what the original Dr. Mario used for generating pill colors but I'm gonna try to put some work into preventing getting too many or too few of a type of pill
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@XerTheSquirrel You're less likely to get a pill again until you get the other possible outcomes, so it's more even in the ways that matter, at least.
In a puzzle game I think generally you really don't want true randomness as much as that you want to keep the distribution even.