personal hot take the n64 was garbo even if it had some good games

just... that controller was horrid. I found it utterly unusable no matter what I did.
and cartridges were probably a cost saving measure in terms of development and construction and also part of ninty's ethos which I'm sure they still had at the time of using "obsolete" or "out-dated" components but in such a way as to compete with the more bleeding edge tech by just being reliable and good, but... eeeehhhhhhh.....

the cart's weren't any cheaper for the consumer,... and again that damn controller holy fuck. I hated the N64 controller so much. There were loads of games on it I wanted to play like so damn many but... that controller was just... nope. couldn't do it. could not get my head or hands around that damn batarang.

and don't get me wrong I love cartridge systems I love how they feel and sound going in but dang those were pricy friggin things. My little brother had a PS1 at the time and... heck that had wipeout 2097 like how can n64 compete with that??

sure it had 64 bit but... honestly it didn't look much prettier than the 32bit PS1.

...at least it wasn't the saturn tho. poor thing :/

I actually feel pretty bad for the Sega Saturn. It was a nice looking console, the pads were good and its 2d hardware was like, best in the business at the time.... but 3d? Yyyyyyyyyiiikeeessss... Sega really scrimped on that.

Now, I know that actually the Saturn had just as much "lifespan" as the other consoles in that gen, so it wasn't that the Dreamcast came out "too fast", but it definitely felt that way, and I think that perception really hurt it, even if the Dreamcast really was great.

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@Nine oh, the Saturn had no native 3D capability because they didn't have time to develop it. it just has 2D, twice. it can generate enough scaled sprites to look like 3D but it has no 3D hardware of any sort

@kyra oh my gosh it's worse than I thought... Poor Saturn :( no wonder Panzer dragoon looked like ass.

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