look at how CUTE this friend is (via
@qu_ppy@twitter.com https://twitter.com/qu_ppy/status/1009456437972516865)
I'm not really sure what's wrong. I've re-implemented the vertex conversion twice, the second time duplicating all the vertices for each mesh, assigning the appropriate joint IDs for each vertex, and still get this odd transformation problem. And where are the shoulders?? #PSO #ReverseEngineering
hey it kind of works. uhh. normals are screwed up and skeletons reeeeally don't work but it parses and exports!
very strange looking default pose on HUmar. surely this can't be right.
has poor taste in video games
yes you can follow request
please ask in a DM for discord/other app to contact me directly. DMs here are not a great direct medium
avatar by @pinnapop@twitter.com