I stand corrected; ffxiv's frame limiter doesn't seem to work correctly when using Freesync?
it's actually quite sad because it does look a lot better at higher resolutions, but the renderer is really struggling to keep apace despite having so much GPU headroom
@firescotch it's a mercy kill at this point
@yaodema fuck I missed an opportune joke about normals
@yaodema it's fine I captured it from renderdoc
@iliana wait, like, swatch beats time?
has poor taste in video games
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