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Imagine being a tech company and deliberately undercutting your own fucking products because your product management is at each other's throats for resume padders.

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What the fuck is wrong with Google Chrome on Android anyway? Android has a perfectly great native password manager API that everything else supports, but Chrome explicitly REMOVED its use of that API in favor of ONLY supporting Google's own manager.

I've tried this before, but apparently Aseprite's constituent libraries for documents and rendering are under MIT license instead of the EULA, so they can be used independently of Aseprite proper (i.e. a native importer for Godot)

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Godot Engine minor complaint 

My point of friction with Godot lately is that a single imported asset can only technically produce one output Resource or Scene which can be referenced by other assets directly.

This is a rather annoying workflow barrier if you are, for example, exporting many pieces of a modular level design kit from a single project file, where each object shares materials and textures.

The model importer works around this by allowing you to create binary assets directly into your project on import, but these external assets do not share the same lifecycle of the parent asset like .import assets do. This turns out to have odd side effects in the asset manager not properly refreshing assets like you'd expect when e.g. a .glb with multiple objects is modified externally.

Formula 1 is having a virtual grand prix stream and it is ADORABLE

re: being really high and hyper focusing on a really pointless subject - this may continue for some time i apologize 

@Duende@snouts.online oh jesus, a clothing algorithm is going to make everyone dress like tech startup hipsters

i never owned an n64 growing up and only ever played n64 games in emulators, don't laugh at me

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re: uspol, neolib shit 

@Nowak@snouts.online these days I feel shareblue neolibs are scarier on the internet than the ironic-fascist online chuds and that's a very concerning feeling

whaaat? the nintendo 64's texture filtering was 3-point instead of full bilinear?

@unascribed oh yeah no this only solves two things:

  1. Interop with auth providers
  2. Backend services authenticating between each other without phoning home to a central auth server for each request

everything else is cargo cult

@unascribed i.e. "I put JWT on my resume even though I've never actually needed it"

@unascribed it's an interchange for external auth services like okta or auth0 which are common for large companies that need to scale out auth capabilities horizontally. mostly useless for small scale stuff

@Duende@snouts.online default dance with a jiggle bone dong

i know people rag on fortnite, but fortnite is a visually GORGEOUS game with an incredibly consistent and fun style. i would LOVE to be able to replicate that kind of environment design

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I look at all this stylized PBR 3D artwork and just,

fuck, it's like, insurmountable knowledge. how do they do this shit...

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