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this is now day 4 of just trying to put some cubes in a vertex buffer in JME3 and it not working

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new project: ripping the guts out of this rv and turning it into a living space

houston's bout to get flooded again so y'all should probably gas up before gas prices explode

Vertically infinite Minecraft world about climbing a tower

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I'm kind of awestruck at how terrible the Gears of War Ultimate Edition port is on the Windows Store? This was marketed as the first d3d12 capable game? What an embarrassment.

I don't really understand how the PC Game Pass thing is sustainable at all at $5/month, but I do understand that it's gonna take a fat chomp out of the PC game market if it catches on

oh my god. it takes almost a full gigabyte of memory to build this simple voxel amethyst demo.

this is not sustainable.

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Project Jortage (attn: instance admins) :boost_ok: 

last week I started Project Jortage, a collaboratively paid for S3-compatible media storage solution for fediverse instances

instances can join the pool for free, optionally donating to our OpenCollective. Jortage primarily offers cross-instance media deduplication which is a huge gain for Mastodon instances that indiscriminately copy all media

current members include sleeping.town, glaceon.social, toot.cat, donphan.social, cryptid.industries, and a smattering of personal instances

learn more: jortage.com
join by emailing hello@jortage.com or DMing me; I'll walk you through migrating from your current media storage

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Nonbinary-ness is strange, changing, and difficult to categorize just like the most wonderful things in this universe.

Embrace the beautiful strangeness of yourself and you will not fear standing out or fitting in.

#nonbinarypride #nonbinary #lgbtq #nonbinarypositivity

it's also increasingly feeling like the Node style approach to dependencies is creating untenable dependency trees (surprising nobody) that balloon compile times and maintenance cost to ridiculous scale.

my oldest rust project is over 4 years old and the compiler breaks it every few months. if I were to compile it today, it would still take around 6 minutes to compile everything, if I miraculously got all the dependency versions lined up to compile under the current compiler.

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this is a deeply frustrating aspect of working with Rust and it makes me scared of writing anything long term in it anymore. you really do just have to pin specific versions of the compiler to keep the lights on.

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the stability story with rust is just, not working with the way the current library ecosystem works. you can barely compile current crates with the current compiler, let alone crates from a few months ago, and sure as hell you won't be compiling anything you haven't maintained in the last year.

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