I updated two of my Doom utilities from a while back: WadSmoosh now includes author credit info for all supported levels, and my Run Tracker mod has a bunch of new capabilities and a new name:
https://jp.itch.io/wadsmoosh/devlog/79810/new-build-map-credits
https://jp.itch.io/doom-runtracker
tho i have to say one of my fav "people is people" moments of reaching out through history
is
these little clay dogs found in nineveh
buried as charms under a palace
each of them carved so lovingly, by a person that knows dogs, and looking like dogs that you can probably go find today looking the exact same
each of them inscribed with the quality of a good guard dog that people still prize today in good guard dogs
Loud is his bark!
Biter of his foe!
https://www.ancient.eu/image/4930/model-clay-dogs-from-nineveh/
fascinating chat on chocolate doom git re: CRT color temps being ~9300k vs. today's LCDs being 6500k, and how this makes #Doom look different (brighter, they say)
https://github.com/chocolate-doom/chocolate-doom/issues/1139
someone posted an alternate palette .WAD that is a nice quick simulation of CRT-like color temp
first shot here is normal, second with 9300k.WAD
i can't see much brightness diff here (tho i have always felt doom used to be darker!) but it's kind of shocking how much red gets put sucked out by the WAD. i like it so far.
some awful product fucker was probably like "we HAVE to make this A/B test of the mobile site on desktop work" and, guess what, it "works"
has poor taste in video games
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