I completed the whole Resident Evil PS1 trilogy in 2018!
Some people would point to these three games as being "archaic", but I think their awkward clunk, fixed camera angles, and constricting inventory management work together to create a unique tension. Plus they've got a good mix of dread, jumpscares, and clever interruptions to keep you scared.
Though, uh, apparently I was playing the only version of RE1 without a lock-on feature. That would've been nice. :[