Mutant Year Zero
Played this for about 3 hours and I'm gonna drop it because it's too hard for me.
Despite its appearance and marketing based on XCOM comparisons, this is really a game about stealth and scavenging first. You have to steal every advantage you can get if you want to survive this game's ultra-scarce economy. The structure isn't like an open-ended strategy campaign but more like an isometric PC RPG (fixed encounters that don't respawn, small maps littered with loot, a "fight this now or come back to fight it later" kind of progression)
Also it's only marginally furry tbh
re: Mutant Year Zero
it's a pretty solid piece of programming though, and it's not trying to exploit you or anything. This is definitely SOMEbody's perfect game.