@Xkeeper it's pretty fun! I never felt like I had to grind ever, unlike older pokemon games

@averyfinecat I think my main problem was that I felt a lot like I wasn't allowed to play the game; I was obligated to follow every little "next goal here", when any alternate route was blocked off.

@Xkeeper it's veeeerry linear yeah. I don't have a ton of experience outside early gens to tell if that's a change they drifted to over time or not, but it's conspicuous in this generation definitely

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@averyfinecat @Xkeeper Every game since Gold/Silver has been like that, really. :\ It just got way, way worse starting in Diamond/Platinum, and is almost lampshaded in the newest few games...

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