Tabletop talky, game walk-through
We made an elfen huntsman for my dad. He wanted to play a part of a hunting forest clan who wanted a stag for a ritual.
He tracked down where deer wandered a lot and held up in a tree. Even though it's not his forte to hide, he waited and used the height to his advantage and managed to stay out of sight of the deer, which he chose not to shoot since he wanted a stag, and a werewolf chased it down and nabbed it. He was able to stay calm abs it ate and left
Tabletop talky, game walk-through
When he found another spot not tainted by a dead deer he patiently waited and eventually found a stag. Using the element of surprise and his height to his advantage he got a great shot off and managed to down it in one shot!
And all of that was facilitated by the system, with mechanical advantages for various reasons, a lot of which I asked him to give me as reasons he might have the advantage it got
It feels good to have it accomplish what I set out to do