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@Kat@snouts.online in my experience, the people who rushed in to capitalize on VR early on were not interested in games. it was always advertising people at the industry events I went to. so my gut feeling is it was doomed to fail like this long before Oculus was bought out.

@Kat@snouts.online there is a reason the primary use case for Google Cardboard was gimmicky ad campaigns, basically

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