Sekiro/From Software thought
Normal game: you have a limited number of consumable items to help with dangerous situations. If you die, you load your save and any items you used in your failed attempt are restored.
Sekiro: If you die, buff items you use stay gone. Also you're gonna die. So if you wanna experiment, it sucks.
Sekiro/From Software thought
@KommaChameleon this is one of the things that keeps me away from the “hard games”; failing is an actual setback from where you started and not just a thing that requires you to retry from the same point