Jokey posting aside, dead serious: how is a game with no losing fun? If there's no challenge why should I play? What point is there to a story with no risks? The entire reason I like the medium of table top & video games is reacting to mistakes & the thrill of succeding within a story or world. Without even the slightest stakes, why should I care?
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@PaulFerence Lego doesn't masquerade as anything other than freeform imagination, though. Which, is fun. Don't get me wrong. I'm not really trying to make a black white good bad equivalency here. Just that video/table games with no failure are just kinda... Pointless? It'd be better to just role-play.