@devurandom@cybre.space @KitRedgrave@glitch.social They used tiles for everything except speech bubbles (like the HUD, in the bottom-right of that last screenshot, for example). Larger text is 12x12, I'm guessing partly for readability and partly because it uses lots of kanji. But because 12x12 doesn't line up on an 8x8 boundary, they can't use tiles for it without duplicating a LOT of tiles (since they would have to draw every single line of text in graphics, and there are well over 2000 lines of text in this game!).