WtA thoughts, please poke holes in this if you know the lore
So here's the general idea. Gaia wove the primal spark through the spirits of all her creatures, that they might be protected and kept in balance. It remains dormant in most, scattered through populations, and can be brought to the fore by need or by the actions of those who've already had it awakened. The cosmology is otherwise the same. The Tribes and Changing Breeds are all the same, at least on the basic-stereotype level. (cont)
WtA thoughts, please poke holes in this if you know the lore
Weretype is determined by temperment/destiny/whatever else (in other words, player choice)
Auspice (if your weretype has one) is determined by when you changed, which itself is usually tied to some defining emotional moment (a bite can kindle the spark, but it ignites fully on its own).
Tribe/camp/etc is generally self-chosen based on ideology. Factions still bicker for the same reasonable and unreasonable reasons, of course.
WtA thoughts, please poke holes in this if you know the lore
Looking through character creation to see what needs changing.
Metis I already addressed...
Backgrounds:
Kinfolk are people who've become trusted enough that they've undergone a rite to spare them from Delerium
Pure Breed is cut, it doesn't really do moch other than provide a different sort of social cachet.
Ancestors seems fine TBH? Just consider them ancestors of spirit rather than blood. (And it's a cool mechanic)