D&d
gonna build a tiefling paladin I was gonna play after Kress but we found a way to motivate my character to continue with the party
His backstory is: he was the last survivor of the battle to imprison the tiefling father god, azmodeus, and was snatched up by the gods before the waygates to the planes were closed to be put on ice in case the god awoke
D&d
Since he is not a direct servant of the gods of the celestial plane they do not take him back and so he has to effectively just figure out a life for himself but his wounds are fresh to him and in a desperate attempt to get closure he seeks the party who killed the god out