@shaderphantom this is making me want to look and see if I still have the screenshots of the weird maps somewhere
@Xkeeper do you remember what the area ID was for the shader playground? it might actually be possible to enter with the right template ID
@shaderphantom I think the area id was something dumb like 7. I remember there were two numbers; an area id for the general location, and then something like a seed number for the auto-generated stuff? i know there were a few obviously-designed test maps that had low template numbers