This might be what Romero meant by running the game in software because opengl is too dark (I am using opengl with paletted tonemapping and software light banding)
@shaderphantom I'll be frank here, I have no idea what this is a picture of and I'm on web
@yaodema I can pretty clearly see a caco and the walls of the hall on my monitor, but nothing on my phone
@shaderphantom I had to move this to my external monitor to see much of anything
err, vulkan, but whatever