@Kat@snouts.online @monorail @InspectorCaracal I'm pretty sure the story on this is they had a soundtrack, but were unable to come to an agreement with the composer over the use of the compositions, and had to scramble at the last minute. Since music tends to be licensed from the creator in the games industry, rather than sole ownership being transferred to the publisher. Similar thing happened with PS4/XB1/EGS Super Meat Boy.
@shaderphantom@awoo.space @Kat@snouts.online @monorail@glaceon.social this is amazing