Brilliant. The year is 2017 and there are still knuckle-draggers out there coding as though no computer display ever had a DPI above 96. Fr'ex, Autodesk Fusion 360.

Because my display has a DPI of around 352, Windows 10 is set to 250% UI scaling, meaning I get to choose between blurry everything... or crystal-sharp everything but erratically sized elements. Imagine each of these on a 12.5" screen:

awoo.space/media/4cbrjTYPt1WjS awoo.space/media/56PAa0NmKt1Mo

Truth is, when I'm on the road with the machine, its integrated video isn't enough to drive the 3D portion of that interface at respectable rates anyhow, but videogames have been doing independent 2D and 3D scaling stuff for ages now, so it's not exactly an unknown tech. Why doesn't F360 allow for that from the get-go?

I know I'm being a bit hard on it, but... PROFESSIONAL SOFTWARE. *sigh*

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