Truth is, when I'm on the road with the machine, its integrated video isn't enough to drive the 3D portion of that interface at respectable rates anyhow, but videogames have been doing independent 2D and 3D scaling stuff for ages now, so it's not exactly an unknown tech. Why doesn't F360 allow for that from the get-go?
I know I'm being a bit hard on it, but... PROFESSIONAL SOFTWARE. *sigh*