concept: fighting game where all the animations and stuff are slow, rather than really fast and hard to react to

i feel like it'd completely change how one plays the game

@Felthry I uh... started writing pretty much this on Monday O.o

My aim was a really simple fighting game with a variable time scale, so I could play around with seeing the interplay of moves in slow-motion.
Whether I'll finish it is another problem entirely, of course X3

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@fudge_the_sphinx ooh! I'd love to hear more about this as it progresses!

@IceWolf @Felthry Thanks for the encouragement :3

Like I said, no guarantee I'll actually get around to making it work, but I'll make sure I post about it if/when I make some progress.
At the moment it's just an IK solver demo X3
(This thing: vulpine.club/@fudge_the_sphinx)

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