you know, we know a fair bit about the famicom/NES's architecture, but it'd be interesting to learn about the genesis/megadrive and how it worked

it's clearly got some fancy stuff going on there, what with being an 8-bit console (no you can't just add two 8-bit processors and call it 16-bit, sega, stop it) but having such color in its graphics, among other things
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okay it actually was 16 bit, I mixed up the 68000 (which is "16/32 bit", basically 16 bit) and 6800 (8 bit)
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