random thought: what is it with zelda games getting ridiculed upon release for aspects that people later consider part of what makes them great?

thinking specifically of wind waker's art style (lovely, charming, holds up fantastically well) and botw's music (atmospheric, subtle, really good)
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@Felthry I feel like ain't nobody having this with Skyward Sword, though, haha, feels like most people still look at that and go :ablobgrimace:

@sharkNserg i actually liked skyward sword for its dungeon design, which is honestly som eof the best in the series

it's just that it's so let down by Fi and excessive handholding and Fi
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@Felthry they do significantly tone down Fi and handholding and Fi in the Switch port, so there's that

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@sharkNserg yeah, for the first hour, then everything is right back to how it was in the original

they kinda put the minimum effort into that port
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@Felthry aw beans

At least you can mash through text much more quickly

@Felthry @sharkNserg

...oof, that's sad to hear but also kind of what we expected.

poor skyward sword. such a promising game with such great dungeons ruined by such shit overall design.

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