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The colors are a bit off, which I'll deal with later (although the sort of cheetah look isn't a bad one on Patch). Patch is scaled to fix inside a 32x32 pixel box, and so is a bit over 2 full tiles tall.
Don't worry, Patch, you're just in a testing room. There's nothing there for you to fix, just a floor made of alphabet blocks and a weird blocky sky.
@bj So wait, is each layer monochromatic?
-F
@Felthry For now, yes (the original idea was to have them all be exactly 1-bit color, but then I realized I could get shading for free if I allowed gray shades).
@Felthry This is what Patch's source image looks like. As I add animation frames there will be more columns, but right now it's just the one standing pose.
@Felthry The SMB2 thing is what gave me the idea for the layers in the first place (that and Megaman which does a similar thing with his face). Patch's eye, hair, and chest are all one layer, then all the yellow parts are a second, and the outlined silhouette a third.