stellaris rambling //
new hyperfocus: stellaris! (pulled an all nighter reading the wiki oops)
I got Stellaris back when it first came out & *wow* has the game changed a lot since then — I don't think there's a single game mechanic that still works the same way. Economy, diplomacy, combat, exploration, & empire creation have all been overhauled at least once each, all for the better.
I do miss the starting choice of method of hyperspace travel (wormhole gates yea!!) but it had to go
stellaris rambling //
you used to be able to choose between
- very fast, but limited to hyperspace lanes
- slow, but can go to any nearby system
- fast point to point, but only within range of player-built wormhole stations (<-- my favorite)
it's hyperspace lanes only now, because without that there's no border to fortify & building defenses is infeasible
wars were just cat and mouse games between two giant balls of space ships, with one or both able to teleport
stellaris rambling, me //
there's three "ascension paths" (with the 1st dlc)
— awaken psychic powers (makes leaders way better at everything + a psi gacha)
— replace everyone with synthetics that are better at everything and can live anywhere
— genemod your species with super traits + way more trait points
psi powers are almost but not completely unavailable to the Materialist (+science&robots) governing ethic; robots/synths & gene modification are also regular tech trees
stellaris rambling, me //
psi and synthetic paths both give pretty big boosts to leaders which in turn give pretty big boosts to your whole empire
synthetics get a blanket +10% productivity to everything (+15-20% to specific jobs based on their blueprints) but more importantly they have 200% habitability on every planet type
normally, planets of the same type (~10%) as your homeworld are only 80% habitable, which the game doesn't really tell you but is a huge deal!
re: stellaris rambling //
@Felthry yes! stellaris has a lot of systems that are rendered moot by the ability to turn planets into gaia worlds, if you survive that long