mood, ff6, with plot spoilers (~)
Final Fantasy VI: Dark World just queued up on web radio. I didn’t expect that to pair well with today.
When Kefka defeated the party at the midpoint of the game, and I found myself stranded on the tiny island with Cid, I thought that was the bad ending for the game. So it was a very powerful for me when it wasn’t, and when you finally rebuild the party after everyone was separated during the final-battle-that-wasn’t.
I guess that’s worth reflecting on.
mood, ff6, with plot spoilers (~)
It’s difficult to have a real sense of forward progress, when all seems to be chaos and when oppressors seem to have the upper hand. But all is not lost, and hope and community continues to grow in the spaces that chaos forgot.
So too does it seem to be the case now. And I guess that’s part of why I’m still hopeful for the future.
mood, ff6, with plot spoilers (~)
One of the enduring messages I got out of that tiny epiphany back then was, even through the pit of despair, it’s possible to press on, rebuild, grow, and eventually overcome. Even in the shadow of oppression. And I guess that stuck with me.
It’s been helpful these past few years, when things have seemed particularly bleak. And each revision, after I’ve gotten kicked down by injury or circumstance, has slowly gotten better.
I guess that’s especially useful now.