mood, ff6, with plot spoilers (~)
Final Fantasy VI: Dark World just queued up on web radio. I didn’t expect that to pair well with today.
When Kefka defeated the party at the midpoint of the game, and I found myself stranded on the tiny island with Cid, I thought that was the bad ending for the game. So it was a very powerful for me when it wasn’t, and when you finally rebuild the party after everyone was separated during the final-battle-that-wasn’t.
I guess that’s worth reflecting on.
mood, ff6, with plot spoilers (~)
One of the enduring messages I got out of that tiny epiphany back then was, even through the pit of despair, it’s possible to press on, rebuild, grow, and eventually overcome. Even in the shadow of oppression. And I guess that stuck with me.
It’s been helpful these past few years, when things have seemed particularly bleak. And each revision, after I’ve gotten kicked down by injury or circumstance, has slowly gotten better.
I guess that’s especially useful now.
mood, ff6, with plot spoilers (~)
I guess that sourcing for that lesson is also kind of silly, not dissimilar to how one of the most profound quotes I know came out of a localization decision for Metroid Fusion. But, so it goes, and it did stick with me regardless.