metroid dread (+birdsite link) 

birdsite thread: twitter.com/dexthedragon/statu

finished dread earlier

my feelings on it are complex, it’s a good game, but it never fully clicked with me like it seemed to with other people; an experience of frustration, taking a break and coming back later rather than blasting through in one session; a massive sense of relief from finishing and being done rather than item hunting or hard mode

metroid dread (+birdsite link) 

i have no reason to even try for 100% when i know my hands cannot do complex shinespark manoeuvres

but even without that, the SA-X’s “tense but can’t actually hurt you unless you really mess something up” worked a lot better for me than having to retry most EMMI segments repeatedly

(i do avoid souls-likes because i don’t want the frustration that comes with them either, which i’m suspecting might be part of the attitude difference)

metroid dread (+birdsite link) 

One other thing: I can understand the teleporters being only between two points during the main story, they’re an important part of how the game locks you in to small areas

but when you want to do item cleanup, it is incredibly annoying to see “this route is blocked by unbreakable debris and the only way to get round it is multiple long load screens”

just do the modern metroidvania thing of teleporting between any teleporter, unlocking that after the power bomb

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metroid dread (+birdsite link) 

@Dex Weird, because during my playthrough, it did let me teleport between any teleporter during cleanup (the teleporters also gain a flashing effect signaling this, and it boots up the map to select any other teleporter).

I don't think PBs unlocked it though (it wasn't the final boss either); maybe it unlocks somehow when you load into the final region?

metroid dread (+birdsite link) 

@Goldkin Huh - yeah, in that case I think it’s a bit late - I did some energy tank cleanup after dying to the chozo warrior immediately before the final area elevator.

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