it is now time for the Simon Belmont Memorial Run

the rules: I may only use gear and weapons featured in Castlevania 1 and 2: this limits me to whips, axes, knives, crosses(???), shields, and throwables. no magic.

so far this is kind of working. the whip is a shockingly good off-hand tool because it gives you a very long, disjointed hitbox that just kind of ignores shields and can't deflect, meaning its low damage matters less because it interrupts targets and deals tons of stagger

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@hystericempress (There is also a chain whip later in the game that may be of interest to this run. Not giving details so you can discover or wiki it as needed, but it's there, and it is amazing.)

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@Goldkin Yeah, I've already gotten a spellblade build all the way to Farum Azula, so I know most of what's on my route.

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