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The upshot of rereading a big chunk of PF2e rules book yesterday is today's Hot D&D Take; PF2e is basically a successful 4e. You can play anything; feats are how you do multiclassing; there are no dead levels or obviously underpowered class benefits.

But using different feats to benefit more generalized situations feels like something you can play without being linked to a map and keeps bonuses for players from being the ginormous sprawl of 4e abilities.

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