@Felthry I feel like around that time the assumption was "games are 3D now", and you'd only reach over to the D-pad for optional extras like taunts in Smash Bros or extra move mappings in Tales Of
@Felthry Huh, yeah, the 360 controller does have a much bigger D-pad with a more deliberate-looking design... Hmm.
@Trinket I dunno if that was the reasoning behind the 360's dpad though, it just doesn't seem like it