@Mycroft Made a questline out of my characters' desires.

In the campaigns I've been in, character backstories have been just backstories, and the real questline is just whatever the DM says it is, and any vaguely good-aligned party could have been plopped into it. Save the town, defeat the demon/wizard/goblin king/bandit lord. And I've always kind of wanted for the adventures to feel more personal, but both as player and DM haven't known how to make that happen.

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