A Major local game company headhunted me yesterday to be an animator for their cutscenes for their next major release in a long running, beloved, and financially successful franchises. I would be using Maya, though experience with any other 3d animating software would be seen as a bonus.
I seriously considered just downloading Maya and trying to crash-course it to take the interview.
I dunno. probably won't, but it was fun to think about for a few minutes.