Korps art 

"Moofs are basically dragons already" has been a recurring joke that has not really been properly acted upon after the treasure noodle decided she didn't like looking like a dragon after all.

So a few nights ago Karen sketched up the obvious result of living inside the heads of a few million dragons for a few years. We call her "Balina Drakós".

I don't know precisely *what* I'm going to do with this information, but I am positive I have to do *something*.

Source: twitter.com/KorpsPropaganda/st

Korps character braining, long 

I've had a push for a while now (which has required some ridiculous amounts of rewrites in every WIP I've got, but hey) to move the Counselor away from her "basically a commissar" role to one of wider-scale administration. A "well, you fuckin' fix it then" mentality instead of just punishing people who don't meet expectations.

I've also had a significant mental block on how exactly to do that, as several years of her as the big scary monster can be hard to shake. Some dragons may fix that. The idea right now is that they're the faces most people are familiar with. There's always a few of them in any remote Korps site, handling paperwork and orientations and all the little things you need to keep the world running.

Much of their brains are actually in use by the network, doing the heavy crunching required by day to day operations; it means they've got a reputation of being a little ditzy.

The big moofs are, of course, ready on standby in the back rooms if they become needed.

Korps character braining, shorter 

Even though they're literally fingers on the same hand, it's somehow easier to treat them completely differently. It also means that the giant moof ladies are still used primarily as troubleshooters, and can maintain their intimidating reputation. How much of that is a facade is something I'll figure out later.

Korps character braining, shortest 

They're basically Nurse Joy with a helix.

Korps character braining 

Having chunks of you that act giggly and scatterbrained because most of their mental threads are busy rendering interfaces and calculating supply needs and are simply glad to be here. Leave the executive thinking to other unit, anxiety is just a sign you've got too many underutilized processes.

Damn it, enough of you rubbed your ditz kinks on me that it's stuck, apparently.

Korps character braining 

This is absolutely not what that grim face up there does, I don't think, but I'm appreciating the idea of diversifying her network into more than just aesthetic reskins. When you have the tech and the bodies, of course you specialize them a little. And of course you have need for faces people are familiar with and trust, just as much as you need the ones that makes folks' fight or flight reflexes start up.

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re: Korps character braining 

@Balina As a fellow multi-class platform synth: This.

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