someone made an "RTX remix" pathtraced version of OpenLara (the free Tomb Raider engine) and wow does it not work in this one, everything looks like shiny plastic, rooms are either way too dark or for some reason super foggy and also Lara's face is a super bright flashlight now
and they replaced all the enemy textures for some reason
I've replayed the first few levels on TR1 on so many platforms and to me this "remaster" perfectly illustrates why full path tracing is just a fancy tech demo
also omg I just realized they made enemies' features glow red instead of, idk, lighting the levels