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Thinking about ideas and inspirations for (currently still concept art design stage) isometric tactics game where the core gameplay is fighting Big Monsters as a party and

Wow if Mouse Guard doesn't absolutely nail that "I will never achieve how cool you make this look, wow" in its fight scenes

Like, just that "Wow. Big.. Big.. Big predator. And we are tiny creatures with pointy bits of metal. I feel outclassed here." vibe

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