My tabletop thing
I changed my mind about how the skill path system works. You're not locked into a specific path with only half access to everything else but you get T0 unlocks that give you proficiency in that category's focus based on your attribute. Path of the warrior unlocks weapons for a stat, rogue unlocks tools for a stat, magic unlocks spell proficiency for a stat, and scholar unlocks knowledge proficiency for a stat.
It's kind of turning up to be cool?
My tabletop thing
Warrior and rogue, rather.
Also, path of Magic is how you unlock companions! Companions give you advantage in a metaphysical basic skill and can aid you in battle using your primary stat to attack but are otherwise extremely weak and fragile.
My tabletop thing
Advantage in this 2d6 system stacks and adds a d6 in either direction, either keeping the highest two or the lowest 2