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i looked at some 3d models of the real life city i live in and its various roadways and highways and it cemented in my head the idea that Cities: Skylines needs narrower roads, and highway merges/splits at less obtuse angles

real life highways merge in long stretches where the small road slowly matches the angle of the big road then seamlessly merges into it; but cities skylines always treats it like a regular junction, and doesn't let the roads get close enough to each other to truly merge

and sure there's mods that will let me manually move every piece of road with pinpoint precision, but if i make it look even close to realistic then it comes out all cursed and causes rendering issues and weird bugs with the driving simulation

and i haven't seen a mod that fixes the underlying scale issue that bothers me so much. i suspect it might be difficult to change something so deep down within the core of the game without changing that actual source code

i don't REALLY want to play cities skylines, i want professional traffic simulation software but as a game

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