parallax
@anthracite and I discussed a major style goal for Parallax:
It's 198X. It's two in the afternoon. You're 15. You're home sick with a nasty flu, so you can see all the TV that airs when you're normally in school.
You see an episode of an anime. You're sure you've seen this series before-- specifically the _last_ time you were sick. It's science fiction, but nothing special as far as you remember. Giant robots or something?
But this time there's psychic powers and space elves and soul-eating butterflies and two girls kissing. It's nothing like what you saw last time, not that you're sure that wasn't a fever dream too.
And it's not until decades later that you have any context for any of this-- let alone understand that it was like six different series patched together by someone who didn't speak the original language.
In the meantime, it just sits there kind of... fermenting, and the things you could've sworn you saw completely overgrow the parts you didn't see. They take on strange, grotesque proportions and tickle parts of your brain that you didn't know were there.
We want Parallax to be nothing *but* those moments. Just five or six bite-sized adventures, set in a world that changes radically every time you look away.