gungeon follies
So Gungeon's new update has a "Rainbow Run" mode, which permits you only one item per level but it's an S-class super-item, you choose it from a set of eight, and the stat that usually keeps you from getting multiples of S-class items is suspended.
This includes the Clone item. If you die with the Clone, you immediately restart on Level 1... with all your items and buffs intact, except for the Clone. You can't take a second Clone while you have the first one... but if you pick up a Clone during your Clone run, congratulations, you get a _third_ run if you die.
Well, some guy on Reddit posted evidence he had a SIX Clone run. He just kept getting lucky drops. By the end of the game, he was essentially packing a Death Star in each hand. But he didn't even get to do anything useful during the final boss fight. His companions-- specifically, a tiny space turtle and its Lawful Good baby mimic duplicate-- killed the Lich in approximately five seconds per stage.
Did I mention I love this game and its utter, Gurran-Lagann-level lack of respect for earthly power curves? I would be delighted by any recommendations for 2-D action games with the same kind of absurdist combo potential. n.n