@Efi Interesting, so you wouldn't consider hardlocks and crashes to be subcategories of glitch?
@Efi the way we use the words is that a glitch is any problem with the game, including hardlocks and crashes and some but not all softlocks, while a bug is a minor glitch. Programmer oversights are just cases where the game behaves as intended, but that behavior has unusual results (for example, programmers forgetting to make it so you can't run from a boss battle, so you can flee the battle and flag it as won)
@Efi anyway, not doing any dev stuff here, was just watching speedruns and wondering about whether other people use the same definitions we do
@Efi I mean there are also bugs that are discovered long after the game was released