@kit have you seen chickasaurusgl? they're basically the pannenkoek of pokemon
@kit it's not quite as impressive as I make it sound; what they do is use arbitrary code execution in blue to put the gameboy in a state where you have a couple seconds in which you can switch cartridges, while keeping payload code in RAM that loads the credits when super mario land is inserted
@Felthry hmm i see i see! that's still pretty neat tho! :o
@Felthry holy moly @_@ yeah, i'll be sure to check out the peeps you mentioned then, this sounds super fascinating...!!