@Nine ooh is this your first time playing it? It's really good!
@Felthry
Oh dang that's amazing! I thought it could do some scaling and rotation though, what with super Mario world?? Or did that use the superfx as well?? I should look that up...
Crap! Pilot wings!! I keep forgetting to try that out too!
@Nine It can scale and rotate a single background layer in background mode 7, this is how final fantasy iii/vi did its map and how mario kart did its tracks for instance
it's also how mario world did the final boss battle, which is pretty neat and nonstandard
@Nine but importantly, it can scale and rotate _only_ a background layer, and only one of them, and not any sprites
@Felthry
Yep yep! Apparently that chip was made by Argonaut software who I think also made starglider on the spectrum and suchlike? Either way it's a genius little chip. They used it in Mario kart as well didn't they?
@Felthry
Oh crap that reminds me I should get Mario kart for the snes
@Nine no, I think mario kart is all vanilla SNES hardware with neat tricks for the two views. That black bar in the middle of the screen is more than just a divider; the game actually skips a few scanlines to give the processor time to completely redraw a new frame
@Nine (sprite scaling and rotation were not things the SNES could do. So instead, the superFX chip did it for it)