knowing what I know about the way the SNES works, I have one question
how the actual fuck did they port doom to it
@Dex it's just a ridiculous thing to even consider attempting with the limitations of the SNES
i'm not really too clear on what capabilities the super fx 2 had, though I guess it probably could do everything the original super fx could do which would help
@Felthry using the super fx 2 chip, and having very low resolution and framerate, a massive border, and other tweaks to save on RAM usage like only having front facing sprites?