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knowing what I know about the way the SNES works, I have one question

how the actual fuck did they port doom to it

@Felthry using the super fx 2 chip, and having very low resolution and framerate, a massive border, and other tweaks to save on RAM usage like only having front facing sprites?

@Dex it's just a ridiculous thing to even consider attempting with the limitations of the SNES

i'm not really too clear on what capabilities the super fx 2 had, though I guess it probably could do everything the original super fx could do which would help

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